Farm

Farms allow your civilization to become more self-sufficent and rely less on scavenging food from the land. Random bear attacks and reckless taste-testing of strange and potentially deadly plants may soon become a thing of the past! Farms are made up of Farm Plots which can be used to grow crops for your civilization.

Interface


The interface contains of intial interface where you get to decide which Nuggets (characters) should be assigned to farming. To begin with there is only one spot to assign but once you evolve there will be more spots to fit. the interface will also provide you with the information of how much food/herbs you got storaged localy at the farm as well as a semi-detailed view of which food/herb you are producing with information about the time it takes to produce, how much food/herb the certain plant produces and which status the plant is in.

To pick a different type of plant to produce you'll have to click on the seed icon right next to the result of the plantaion, here you'll get to pick which food or herb you are to produce. For the first time you'll only be able to produce one product but by using the God ability telekinesis you'd be able to move a plant from the environment onto the farm once the plant has been droped onto the farm you'd be able to create that product at your farm, you'll also be provided with a more detailed view of what the product cost to create and what it provides once created.